Wacky Elevators (UPDATE)
A Roblox experience owned by RAX TOUCH.
Description (written by the developer; not a statement by this register)
🚪 Wacky Elevators 🚪 Step into an elevator where anything can happen! Every floor is a surprise — crazy maps, ridiculous events, and pure chaos await behind each door. One moment you’re dodging obstacles, the next you’re laughing as everything goes completely off the rails. Survive the madness, explore wacky floors, and see how long you can last! 🎉 Random floors & events 😂 Silly, unpredictable gameplay 👥 Play with friends (or make new ones) ❓ You never know what the next stop will be… Buckle up. The elevator is going up… probably.
Last updated by the developer 5 Feb 2026, 12:28 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 7 Oct 2026, 20:31 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.