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[⚔️] Battle A Brainrot!

[⚔️] Battle A Brainrot!

A Roblox experience owned by b[r]ainrots.

SimulatorENbrainrotcollectionidle

[⚔️] Battle A Brainrot! is a simulator experience created on 2026-02-03. It has recorded 2,721,028 lifetime visits and currently has 5 players online. The game holds 6,695 favorites and maintains a 92% like percentage. Players engage in capturing and training Brainrots to build teams and generate money.

Description (written by the developer; not a statement by this register)

🗣️ Welcome to Battle A Brainrot! 👍 Like the game & join the group for rewards! ⚔️ How to Play 🧠 Battle wild Brainrots to capture them 🎒 Buy items from shops to help you in battle 🏠 Place Brainrots in your plot to generate money 📈 Level up your Brainrots to make them stronger 🔥 Build a powerful team and defeat tougher Brainrots Collect, train, and grow your Brainrot army to become the ultimate Brainrot Battler. 💸Earn money offline! 💻 Supports Desktop, Mobile & Tablet, and Console

Last updated by the developer 27 Jul 2026, 16:51 UTC.

5
playing (measured 10 Aug 2026, 17:03 UTC)
2,721,028
lifetime visits
92%
liked (6,006 👍 / 508 👎)
6,701
favourites (2.5 per 1k visits)
3 February 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 17:036first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

2x Battle Speed
399 R$
+150 Backpack Space
299 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome To Battle A Brainrot! · welcome1,069,900 · 100.0% win
Defeat Gym Owner Jules · progression207,514 · 13.3% win
Defeat Gym Owner The King · progression92,001 · 7.3% win
Defeat Gym Owner Snake · progression63,079 · 9.3% win
Defeat Gym Owner Myth · progression45,906 · 4.0% win
Defeat Gym Owner Archy · progression2,130 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9214 August 2026 — 92 % liked24 August 2026 — 92 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 91–93 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 06:4892no change
14 Aug 2026, 06:4792first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.