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[💾SAVING] Mewtations

[💾SAVING] Mewtations

A Roblox experience owned by SUNSHINE & CO..

SimulatorENpet simulationcustomizationmewgenics-inspired

Description (written by the developer; not a statement by this register)

Spawn cats and kittens and stuff idk buy hats and give them to the cats heavily inspired by mewgenics... I literally just wanted to make the mechanics

Last updated by the developer 12 Aug 2026, 16:14 UTC.

0
playing (measured 13 Aug 2026, 07:38 UTC)
4,081
lifetime visits
89%
liked (84 👍 / 10 👎)
75
favourites (18.4 per 1k visits)
4 February 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
13 Aug 2026, 07:380first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Get Gobbed · secret25 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8918 August 2026 — 89 % liked28 August 2026 — 89 % liked18 August 202628 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 88–90 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
28 Aug 2026, 03:0689no change
18 Aug 2026, 03:0589first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.