Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
🎀Girl's Sweet Cake City Tycoon💕【Live Server】

🎀Girl's Sweet Cake City Tycoon💕【Live Server】

A Roblox experience owned by Rich Lucky Studio.

TycoonENcaketycoonsocial

Description (written by the developer; not a statement by this register)

⭐ Build the dreamiest cake city on Roblox 🏘️ 👑 Build houses to unlock an adorable sweet shop spirit companion! 🏰 Visit other players’ cake towns and discover tons of fun surprises ☀️ 🍓 Grab your friends and join us! 🔔🔔🔔 ✨ Free private servers for all players ✨ ❤️ Thank you for enjoying our game and supporting future updates! ❤️ 🎀 All your progress auto-saves 🎀 🎉 Come back anytime to expand your sweet paradise 🎉 🏆🏆🏆 Come join our sweet adventure!!!

Last updated by the developer 6 Jul 2026, 13:58 UTC.

0
playing (measured 10 Aug 2026, 17:32 UTC)
55,347
lifetime visits
75%
liked (131 👍 / 43 👎)
4,579
favourites (82.7 per 1k visits)
4 February 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 17:320first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Welcome · welcome43,793 · 0.00% win
Finished Macaron · collection917 · 0.00% win
Finished Little Cake · collection459 · 0.00% win
Finished Chocolate · collection165 · 57.1% win
Finished Fountain · progression162 · 57.1% win
Finished Cotton Candy · collection62 · 0.00% win
Finished Slide · progression61 · 0.00% win
Finished Hamburger · collection55 · 0.00% win
Finished Carousel · progression53 · 0.00% win
Finished Hard Candy · collection27 · 0.00% win
Finished Town No.1 · progression1 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

7515 August 2026 — 75 % liked25 August 2026 — 75 % liked15 August 202625 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 74–76 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
25 Aug 2026, 17:0875no change
15 Aug 2026, 16:5075first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.