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[🏠] Agus's Boarding House Security!

[🏠] Agus's Boarding House Security!

A Roblox experience owned by Sobad Studio.

RoleplayENsimulationindonesianstory-driven

[🏠] Agus's Boarding House Security! is a roleplay experience created on 2026-02-04. It has accumulated 13,224,840 lifetime visits and 302,903 favorites. Currently, 764 users are playing. The game holds a 96% like percentage. Players assume the role of a security guard managing a boarding house in a Southeast Asian setting.

Description (written by the developer; not a statement by this register)

🏠 Welcome to Agus's Boarding House (as known as Kos Agus)! 🏠 You've been hired by Agus as a new Security Guard in the Boarding House! 📍 This game takes place in a classic Indonesian & Southeast Asian neighborhood. Do you think you have what it takes to manage the boarding house? 📈 Maintain the Boarding House's Reputation (DO NOT DESTROY THE REPUTATION) ✋ Treat all the tenants with respect 🫴 Help the tenants who need your help 🥷 Protect the Boarding House from thieves 📜 There are 12 UNIQUE endings you could get! - Every action you took leads to a different path. 🤫 - Can you unlock them all? 🤔 🌟 Special thanks to: - @matewgaming — Modeler, Animator, & Visuals 🎨 - @rippersrichs — Main Character's Dub, Story Writer & Lore Master ✍️ - @kingmr_gt1 — Agus's Dub, Lead Developer & Systems 💻 (Give them a follow to show some love! 💖) 👍 Like and Favorite the game for future updates!

Last updated by the developer 13 Aug 2026, 05:31 UTC.

33
playing (measured 21 Aug 2026, 20:54 UTC)
13,473,702
lifetime visits
96%
liked (7,973 👍 / 355 👎)
315,542
favourites (23.4 per 1k visits)
4 February 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

33742387.510 August 2026 — 742 players21 August 2026 — 33 players10 August 202621 August 2026
2 measurements spanning 11 days, net -709. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”.
Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
21 Aug 2026, 20:5433-709
10 Aug 2026, 14:15742first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

[⭐] 2x Reputation!
199 R$
8 Players Slot!
159 R$
[💵] 2x Cash!
159 R$
[🤙] Fast Hand!
159 R$
Better Sprint ++
79 R$
[📕] Endings Book!
59 R$
[🍌] Banana Slip Tool
59 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Security Candidate! · other5,266,193 · 100.0% win
New Security! · other4,190,351 · 100.0% win
Poisoned Ending! · progression987,488 · 23.7% win
Mysterious Package Ending! · progression832,084 · 18.6% win
Electrocuted Ending! · progression659,433 · 19.9% win
Nexus - Windah Basudara! · other566,149 · 14.9% win
Nexus - MiawAug! · other535,351 · 14.3% win
Nexus - Reza Arap! · other520,402 · 13.9% win
Nexus - Bigmo! · other512,963 · 13.5% win
Nexus - Flamingo! · other510,970 · 13.8% win
Nexus - Lutfi Halim! · other489,580 · 14.0% win
Nexus - Dr Tirta! · other477,694 · 12.2% win
Nexus - Japanese Man! · other474,464 · 12.7% win
Nexus - Robby! · other467,506 · 12.7% win
Nexus - Reza Auditore! · other457,723 · 13.2% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9613 August 2026 — 96 % liked21 August 2026 — 96 % liked23 August 2026 — 96 % liked13 August 202623 August 2026
3 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 95–97 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Aug 2026, 18:4696no change
21 Aug 2026, 20:5496no change
13 Aug 2026, 18:4696first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.