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Reactor Core Sandbox

Reactor Core Sandbox

A Roblox experience owned by StarSun Inc..

OtherEN

Description (written by the developer; not a statement by this register)

Update has dead but we fixing soon so enjoy with RCS...

Last updated by the developer 4 Aug 2026, 13:24 UTC.

0
playing (measured 12 Aug 2026, 03:20 UTC)
13,345
lifetime visits
77%
liked (34 👍 / 10 👎)
107
favourites (8.0 per 1k visits)
4 February 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 03:200first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

1K Donations
1,000 R$
Protocal Stars
100 R$
Group donations
100 R$
Warhead Acces
50 R$
Dark Matter Operator Keycard
15 R$
COLLAB DONATIONS
11 R$
BUY NEIRS FOR MINUTES LOL
5 R$
Supporter Donations
1 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to RCS! · welcome2,649 · 100.0% win
You Meet a Owner! · other424 · 0.00% win
Met GlitchedGubby The Co-Founder · social134 · 0.00% win
MEET AT N.E.I Managers · other56 · 0.00% win
UO v2 · other0 · 0.00% win
WHAT DID YOU DO???? · other0 · 0.00% win
Purge Overload Event · social0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

75777616 August 2026 — 75 % liked26 August 2026 — 77 % liked16 August 202626 August 2026
2 measurements spanning 10 days, net +2. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 75–77 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
26 Aug 2026, 19:3777+2
16 Aug 2026, 19:3775first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.