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Super Roblox Galaxy "TEST"

Super Roblox Galaxy "TEST"

A Roblox experience owned by Billusion.

OtherEN

Description (written by the developer; not a statement by this register)

NA

Last updated by the developer 9 Aug 2026, 12:01 UTC.

0
playing (measured 11 Aug 2026, 10:22 UTC)
4,323
lifetime visits
94%
liked (29 👍 / 2 👎)
56
favourites (13.0 per 1k visits)
4 February 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 10:220first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Merci !
20 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Test · other945 · 0.00% win
BeatBlockGalaxy First Star · progression85 · 0.00% win
Yellow star · secret57 · 0.00% win
Green star · secret24 · 0.00% win
BeatBlockGalaxy Second Star · other10 · 0.00% win
??? · other0 · 0.00% win
??? · secret0 · 0.00% win
??? · other0 · 0.00% win
??? · other0 · 0.00% win
??? · other0 · 0.00% win
??? · other0 · 0.00% win
??? · secret0 · 0.00% win
??? · other0 · 0.00% win
??? · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

92949318 August 2026 — 92 % liked28 August 2026 — 93 % liked7 September 2026 — 93 % liked17 September 2026 — 93 % liked27 October 2026 — 94 % liked18 August 202627 October 2026
5 measurements spanning 70 days, net +2. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 92–94 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
27 Oct 2026, 05:5294+1
17 Sept 2026, 02:1693no change
7 Sept 2026, 02:1593no change
28 Aug 2026, 01:5193+1
18 Aug 2026, 01:5092first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.