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Wall Jumps Into Brainrot

Wall Jumps Into Brainrot

A Roblox experience owned by Citro x Un.

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Wall Jumps Into Brainrot is an obby experience created on 2026-02-05. It currently has 53 players online. The game has accumulated 2,517,394 lifetime visits. It holds a 93% like percentage. There are 9,922 favorites recorded for this title.

Description (written by the developer; not a statement by this register)

Complete wall jumps to meet your favorite brainrots!

Last updated by the developer 19 Feb 2026, 07:06 UTC.

53
playing (measured 10 Aug 2026, 14:47 UTC)
2,517,394
lifetime visits
92%
liked (20,786 👍 / 1,741 👎)
13,512
favourites (5.4 per 1k visits)
5 February 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:4748first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Flying Carpet
19 R$
Gravity Coil
1 R$
Speed Coil
1 R$
Slap Hand
1 R$
Sword
1 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

929392.514 August 2026 — 93 % liked24 August 2026 — 92 % liked3 September 2026 — 92 % liked13 September 2026 — 92 % liked23 September 2026 — 92 % liked3 October 2026 — 92 % liked13 October 2026 — 92 % liked23 October 2026 — 92 % liked14 August 202623 October 2026
8 measurements spanning 70 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 92–93 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Oct 2026, 07:3692no change
13 Oct 2026, 07:3592no change
3 Oct 2026, 07:3492no change
23 Sept 2026, 07:3492no change
13 Sept 2026, 07:3392no change
3 Sept 2026, 07:3292no change
24 Aug 2026, 07:3292-1
14 Aug 2026, 07:3293first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.