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+1 Speed Car Escape 🚗

+1 Speed Car Escape 🚗

A Roblox experience owned by Small Whale Studios.

RacingENspeedracingobstacle avoidance

+1 Speed Car Escape 🚗 is a racing experience created on 2026-02-05. The game has recorded 1,253,708 lifetime visits and 89,326 favorites. Currently, zero users are playing. The title holds a 94% like percentage. It is categorized under the racing genre.

Description (written by the developer; not a statement by this register)

⚡ Welcome to +1 Car Speed Escape! 🚗💨Drive to become faster 💪Train on treadmills or run across the map to gain speed 🏎️ Unlock Cars 👥Race with friends 🌍Become the FASTEST on the server 🚀But be careful… one misstep and you’ll be back at the start If you’re having fun, don't forget to like the game! 👍

Last updated by the developer 12 Apr 2026, 00:11 UTC.

0
playing (measured 10 Aug 2026, 17:51 UTC)
1,253,708
lifetime visits
94%
liked (4,048 👍 / 271 👎)
89,319
favourites (71.2 per 1k visits)
5 February 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 17:510first reading

Concurrent players at each of our measurements (insert-on-change).

Content maturity (Roblox’s label)

Roblox returns no rating (unrated or unavailable)

As returned by Roblox on 10 November 2026. This is Roblox’s label for the experience, not a rating by this register.

All games by Roblox maturity label →

Badge funnel

Im in my mums car vroom vroom · other750,055 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9414 August 2026 — 94 % liked3 September 2026 — 94 % liked2 November 2026 — 94 % liked14 August 20262 November 2026
3 measurements spanning 80 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 93–95 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Nov 2026, 16:3094no change
3 Sept 2026, 15:5294no change
14 Aug 2026, 13:4594first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.