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Broken Harmony [1.4]

Broken Harmony [1.4]

A Roblox experience owned by Broken Harmony.

HorrorENasymmetrical horrorvocaloid fan-gamehide and seek

Broken Harmony [1.4] is a horror experience created on 2026-02-05. It has accumulated 7,493,175 lifetime visits and 61,052 favorites. Currently, 563 users are playing. The game holds an 84% like percentage. It is categorized under the horror genre.

Description (written by the developer; not a statement by this register)

Harmony has been shattered. May you survive the resonance... Scientist: As a scientist, you have to survive from the Experiment when it breaks out while avoiding its sight. You know the price for the failure Experiment: After Suffering for a long time, you can't take it anymore and break out of the Test Room. Seeing them makes you even more hungry for revenge. Now they are the prey... !!!! Characters rightfully belong to Crypton Future Media, Inc / this is a Fan-Made project developed by 3uf Studios. !!! This game is in Beta and there might be bugs. Many things will be changed in future. Report Bugs to 3uf Studios. Tags Survival, asym, horror, strategy, Hideandseek, escape, Survival, Horror, Miku, 1vsAll, Teto, Music, Action, Hide

Last updated by the developer 2 Sept 2026, 00:53 UTC.

537
playing (measured 3 Sept 2026, 18:50 UTC)
8,572,230
lifetime visits
84%
liked (13,697 👍 / 2,513 👎)
64,365
favourites (7.5 per 1k visits)
5 February 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

2651,642953.553710 August 20263 September 2026
309 measurements spanning 24 days, net -14. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 58–1,849 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 309
Measured (UTC)PlayersChange
3 Sept 2026, 18:50537-64
3 Sept 2026, 17:50601-13
3 Sept 2026, 16:50614+10
3 Sept 2026, 15:50604-25
3 Sept 2026, 14:50629+18
3 Sept 2026, 13:50611-57
3 Sept 2026, 12:50668+74
3 Sept 2026, 11:50594+190
3 Sept 2026, 07:50404+38
3 Sept 2026, 06:50366+37
3 Sept 2026, 05:50329-38
3 Sept 2026, 04:50367-71
3 Sept 2026, 03:50438-123
3 Sept 2026, 02:50561-85
3 Sept 2026, 01:50646-95
3 Sept 2026, 00:50741-4
2 Sept 2026, 23:50745+18
2 Sept 2026, 22:50727-22
2 Sept 2026, 21:50749+125
2 Sept 2026, 20:50624first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
299 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

SynthEvoX Scientist · other426,184 · 33.2% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8413 August 20263 September 2026
311 measurements spanning 21 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 83–85 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 311
Measured (UTC)% likedChange
3 Sept 2026, 18:5084no change
3 Sept 2026, 17:5084no change
3 Sept 2026, 16:5084no change
3 Sept 2026, 15:5084no change
3 Sept 2026, 14:5084no change
3 Sept 2026, 13:5084no change
3 Sept 2026, 12:5084no change
3 Sept 2026, 11:5084no change
3 Sept 2026, 07:5084no change
3 Sept 2026, 06:5084no change
3 Sept 2026, 05:5084no change
3 Sept 2026, 04:5084no change
3 Sept 2026, 03:5084no change
3 Sept 2026, 02:5084no change
3 Sept 2026, 01:5084no change
3 Sept 2026, 00:5084no change
2 Sept 2026, 23:5084no change
2 Sept 2026, 22:5084no change
2 Sept 2026, 22:3884no change
2 Sept 2026, 21:5084first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.