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[DUSTED UNKNOWN] random sans game 2

[DUSTED UNKNOWN] random sans game 2

A Roblox experience owned by "IE Studio".

Last updated by the developer 31 Jul 2026, 18:17 UTC.

0
playing (measured 15 Aug 2026, 19:47 UTC)
2,352
lifetime visits
80%
liked (16 👍 / 4 👎)
33
favourites (14.0 per 1k visits)
5 February 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
15 Aug 2026, 19:470first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

DUSTDUST ASSIST
499 R$
VIP
250 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Blue money · other73 · 0.00% win
1B HP NPC · other60 · 0.00% win
imposter · other48 · 0.00% win
TRUE BARRIER CONQUERED · progression45 · 0.00% win
Unpaid workers · other28 · 0.00% win
DUSTDUST ASSIST · other17 · 0.00% win
WHITELIST · other8 · 0.00% win
no · other1 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

808582.518 August 2026 — 83 % liked7 September 2026 — 85 % liked28 September 2026 — 83 % liked8 October 2026 — 80 % liked18 August 20268 October 2026
4 measurements spanning 50 days, net -3. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 79–86 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
8 Oct 2026, 00:0180-3
28 Sept 2026, 00:0183-2
7 Sept 2026, 17:3785+2
18 Aug 2026, 16:5383first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.