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(Bear animation) Medved V4 [Beta]

(Bear animation) Medved V4 [Beta]

A Roblox experience owned by R.V.S.S.

AdventureENexplorationcollectingsnowy world

Description (written by the developer; not a statement by this register)

Find the Mutant Bears Medveds. Explore, discover their story, collect items, and uncover all variations of the Medveds & other secrets in a large snowy world. This is the Version 4, report bugs in our group! This game is in active and constant development. Check the group wall for updates.

Last updated by the developer 19 Feb 2026, 15:54 UTC.

0
playing (measured 11 Aug 2026, 23:30 UTC)
6,870
lifetime visits
61%
liked (14 👍 / 9 👎)
39
favourites (5.7 per 1k visits)
6 February 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 23:300first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

bearshroom
80 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Found all Pages · collection3 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

606361.517 August 2026 — 63 % liked6 September 2026 — 61 % liked16 September 2026 — 60 % liked6 October 2026 — 61 % liked6117 August 20266 October 2026
4 measurements spanning 50 days, net -2. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 60–63 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
6 Oct 2026, 18:3861+1
16 Sept 2026, 16:5060-1
6 Sept 2026, 16:4861-2
17 Aug 2026, 16:3563first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.