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🖐Catch and Throw

🖐Catch and Throw

A Roblox experience owned by Ultra Crabers.

🖐Catch and Throw is a Roblox experience created on 2026-02-06. It currently has 649 players online. The game has accumulated 24,942,322 lifetime visits and 48,442 favorites. It holds an 83% like percentage. No specific genre is assigned in the data.

Description (written by the developer; not a statement by this register)

🏃 Try to grab the knife first. 🖐 Catch the knife in flight or dodge it. 🔪 Aim and throw the knife. 💰 Collect coins to buy cool skins. 🏆 Stay last in the arena to win. 🕹️Controls: CATCH KNIFE - 💻: F / 🎮: R1 THROW KNIFE - 💻: Left Mouse / 🎮: R2 DASH - 💻: Q / 🎮: L1 CROUCH - 💻: C / 🎮: Button B SHIFT LOCK - 💻: Shift / 🎮: Button Y

Last updated by the developer 25 Aug 2026, 11:10 UTC.

556
playing (measured 25 Aug 2026, 14:50 UTC)
25,838,999
lifetime visits
83%
liked (65,154 👍 / 13,530 👎)
50,819
favourites (2.0 per 1k visits)
6 February 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

229810519.555610 August 202625 August 2026
92 measurements spanning 15 days, net -75. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 142–897 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 92
Measured (UTC)PlayersChange
25 Aug 2026, 14:50556+10
25 Aug 2026, 13:50546-6
25 Aug 2026, 12:50552-11
25 Aug 2026, 11:50563+72
25 Aug 2026, 10:50491+74
25 Aug 2026, 09:50417-23
25 Aug 2026, 08:50440+85
25 Aug 2026, 07:50355+67
25 Aug 2026, 06:50288+59
25 Aug 2026, 05:50229-22
25 Aug 2026, 04:50251+17
25 Aug 2026, 03:50234-75
25 Aug 2026, 02:50309-65
25 Aug 2026, 01:50374-64
25 Aug 2026, 00:50438-10
24 Aug 2026, 23:50448-25
24 Aug 2026, 22:50473+28
24 Aug 2026, 21:50445-69
24 Aug 2026, 20:50514-58
24 Aug 2026, 19:50572first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

X2 Coins
149 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8313 August 202625 August 2026
93 measurements spanning 12 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 82–84 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 93
Measured (UTC)% likedChange
25 Aug 2026, 14:5083no change
25 Aug 2026, 13:5083no change
25 Aug 2026, 12:5083no change
25 Aug 2026, 11:5083no change
25 Aug 2026, 10:5083no change
25 Aug 2026, 09:5083no change
25 Aug 2026, 08:5083no change
25 Aug 2026, 07:5083no change
25 Aug 2026, 06:5083no change
25 Aug 2026, 05:5083no change
25 Aug 2026, 04:5083no change
25 Aug 2026, 03:5083no change
25 Aug 2026, 02:5083no change
25 Aug 2026, 01:5083no change
25 Aug 2026, 00:5083no change
24 Aug 2026, 23:5083no change
24 Aug 2026, 22:5083no change
24 Aug 2026, 21:5083no change
24 Aug 2026, 20:5083no change
24 Aug 2026, 19:5083first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.