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🖐Catch and Throw

🖐Catch and Throw

A Roblox experience owned by Ultra Crabers.

MinigamesENknife throwingarena battleskin collection

Created in 2026, 🖐Catch and Throw is a minigames experience on Roblox with over 29.6 million lifetime visits. It records 587 playing now, a like rating of 83%, 58,059 favourites.

Description (written by the developer; not a statement by this register)

🏃 Try to grab the knife first. 🖐 Catch the knife in flight or dodge it. 🔪 Aim and throw the knife. 💰 Collect coins to buy cool skins. 🏆 Stay last in the arena to win. 🕹️Controls: CATCH KNIFE - 💻: F / 🎮: R1 THROW KNIFE - 💻: Left Mouse / 🎮: R2 DASH - 💻: Q / 🎮: L1 CROUCH - 💻: C / 🎮: Button B SHIFT LOCK - 💻: Shift / 🎮: Button Y

Last updated by the developer 11 Oct 2026, 16:54 UTC.

92
playing (measured 22 Oct 2026, 05:50 UTC)
30,250,906
lifetime visits
83%
liked (74,530 👍 / 15,513 👎)
60,621
favourites (2.0 per 1k visits)
6 February 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

928064491 October 202622 October 2026
500 measurements spanning 21 days, net -203. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”.
Measurement log — every players count we have recorded, most recent 20 of 500
Measured (UTC)PlayersChange
22 Oct 2026, 05:5092-22
22 Oct 2026, 04:50114-23
22 Oct 2026, 03:50137-59
22 Oct 2026, 02:50196-83
22 Oct 2026, 01:50279-10
22 Oct 2026, 00:50289+56
21 Oct 2026, 23:50233+14
21 Oct 2026, 22:50219-22
21 Oct 2026, 21:50241+14
21 Oct 2026, 20:50227-26
21 Oct 2026, 19:50253-35
21 Oct 2026, 18:50288-33
21 Oct 2026, 17:50321+26
21 Oct 2026, 16:50295+5
21 Oct 2026, 15:50290+21
21 Oct 2026, 14:50269+18
21 Oct 2026, 13:50251+27
21 Oct 2026, 12:50224-33
21 Oct 2026, 11:50257+53
21 Oct 2026, 10:50204first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

X2 Coins
149 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8313 August 202622 October 2026
1476 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 82–84 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 1476
Measured (UTC)% likedChange
22 Oct 2026, 16:0783no change
22 Oct 2026, 05:5083no change
22 Oct 2026, 04:5083no change
22 Oct 2026, 03:5083no change
22 Oct 2026, 02:5083no change
22 Oct 2026, 01:5083no change
22 Oct 2026, 00:5083no change
21 Oct 2026, 23:5083no change
21 Oct 2026, 22:5083no change
21 Oct 2026, 21:5083no change
21 Oct 2026, 20:5083no change
21 Oct 2026, 19:5083no change
21 Oct 2026, 18:5083no change
21 Oct 2026, 17:5083no change
21 Oct 2026, 16:5083no change
21 Oct 2026, 15:5083no change
21 Oct 2026, 14:5083no change
21 Oct 2026, 13:5083no change
21 Oct 2026, 12:5083no change
21 Oct 2026, 11:5083first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.