Bowl World 🥣
A Roblox experience owned by Emilie’s Games.
AdventureENparkourplatformercoin collection
Description (written by the developer; not a statement by this register)
Welcome to Bowl World 🥣, a giant playground where the ground curves up all around you! Climb glowing trees, collect gold coins 💰, and race across bridges high above the bowl. Be careful! Bridge pieces warn you before they tumble away. Find bright launch tiles 🚀 that blast you toward the middle, climb the huge ladder 🪜 from bottom to top, and bounce away from giant toy mushrooms when they burst into colorful pieces. 🍄 Complete fun goals as you explore. Collect coins 💰 on trees 🌳 or on the ground, cross bridges, jump between trees, leap between different bridges, use launch tiles, explode mushrooms, and climb the ladder. Finish goals to raise your level. Your points and progress are saved for your next visit. 🎯 The bowl changes from day to night 🌞🌙. How many coins can you find? How high can you climb? Can you complete every goal and reach the final level? Bring your friends and find your own way through Bowl World!
Last updated by the developer 4 Aug 2026, 17:27 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 11 Aug 2026, 15:03 | 1 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 26 Aug 2026, 14:23 | 36 | -1 |
| 16 Aug 2026, 14:22 | 37 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.