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[🏆] Stellar Supervision

[🏆] Stellar Supervision

A Roblox experience owned by Inconspicuous Kevins.

PuzzleENFirst ContactConnect-4Puzzle

Description (written by the developer; not a statement by this register)

[🏆Winner of Best Technical Quality for Roblox Developer Challenge 2026! Thank you!!!🏆] You are the first human to make contact with Aliens; unfortunately, they have a job interview to attend... Controls: LMB and RMB. WARNING: Contains loud noises and flashing lights! Team involved: - doomforks (Models, Art) - Justine_Emmerson (Models, Textures) - PuffoThePufferfish (Lead Programming) - reamnos (Art, UIs) - SComics (Sound, Music, Animations, Programming) Made in 3 days for the Roblox Developer Challenge 2026 with the theme "First Contact". (haha, Aliens and Connect-4. get it?)

Last updated by the developer 5 Aug 2026, 16:40 UTC.

0
playing (measured 13 Aug 2026, 07:50 UTC)
830
lifetime visits
96%
liked (69 👍 / 3 👎)
82
favourites (98.8 per 1k visits)
6 February 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
13 Aug 2026, 07:500first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Abducted · other293 · 0.00% win
RESUME REJECTED · other143 · 0.00% win
Recall Required · secret142 · 0.00% win
Crisis Averted · progression131 · 0.00% win
Brother. · other59 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9620 August 2026 — 96 % liked19 October 2026 — 96 % liked30 October 2026 — 96 % liked20 August 202630 October 2026
3 measurements spanning 71 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 95–97 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
30 Oct 2026, 00:3896no change
19 Oct 2026, 17:5296no change
20 Aug 2026, 05:0496first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.