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UNTOUCHABLE

UNTOUCHABLE

A Roblox experience owned by The Cobra Cat is Here.

Fighting & PvPENfightingroguelitefast-paced

Description (written by the developer; not a statement by this register)

You're being held captive by an organization by the name of Autonomous Warfare Mechanics for sharing confidental information with competitors and insurgencies aware of the ring and the innocent people used. Because of this, you've been chosen as the fighter for the monthly "Whack' a Robot!" games, where they manufacture a mass quantity of their latest fighting models as a way to test their effectiveness against experienced fighters with enhanced movement capabilities. The first contact kills. Stay agile. Headphone, Graphics 6+, Recommended. While the game is playable without headphones, as everything is visually telegraphed, the intended experience is meant to be played with audio. Made for the Roblox Developer Challenge 2026 gamejam in under 86 hours. Inspired by: "Karlson" by DaniDev, "Ultrakill" by New Blood Interactive, "GRACE" by The Fartering Few, "T.O.O.L" by game creation group probably

Last updated by the developer 1 Aug 2026, 22:50 UTC.

0
playing (measured 18 Aug 2026, 04:36 UTC)
868
lifetime visits
96%
liked (54 👍 / 2 👎)
58
favourites (66.8 per 1k visits)
6 February 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
18 Aug 2026, 04:360first reading

Concurrent players at each of our measurements (insert-on-change).

Like ratio over time

Growth

9620 August 2026 — 96 % liked19 September 2026 — 96 % liked20 August 202619 September 2026
2 measurements spanning 30 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 95–97 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
19 Sept 2026, 06:5096no change
20 Aug 2026, 03:1696first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Community wiki

untouchable.fandom.com0 active editors · 661 edits
30 articles

A fan-maintained encyclopedia this game has grown — measured from Fandom’s API. Not affiliated with Fandom.