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[⚡] Escape Maze For Brainrots!

[⚡] Escape Maze For Brainrots!

A Roblox experience owned by 67 Cheese.

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[⚡] Escape Maze For Brainrots! is an obby experience created on 2026-02-06. It has accumulated 20,972,732 lifetime visits and 35,016 favorites. Currently, 58 users are playing. The game holds a 75% like percentage. Players explore a maze to collect Brainrots while avoiding Sammy. Upgrades and rebirths enhance gameplay mechanics.

Description (written by the developer; not a statement by this register)

Welcome to Escape Maze For Brainrots! 🧠🏃 Explore the maze and collect Brainrots in the center! 🌀 Watch out... Sammy is chasing you down! 👀 🔥 Run back to your base before he catches you! 🏠💨 Upgrade your base to unlock more slots and store extra Brainrots! 🏗️ Rebirth to move faster and escape easier! ⚡ 💤 Your Brainrots earn cash OFFLINE! 👍 Don't forget to like the game if you enjoy it! 👾 Experience it on PC, mobile, tablet and Console!

Last updated by the developer 2 Aug 2026, 19:47 UTC.

58
playing (measured 10 Aug 2026, 14:46 UTC)
20,972,732
lifetime visits
75%
liked (19,990 👍 / 6,778 👎)
35,426
favourites (1.7 per 1k visits)
6 February 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:4690first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Invisibility Cloak
299 R$
X-Ray [PERMANENT]
199 R$
2x Heal
199 R$
Speed Coil
149 R$
VIP
149 R$
2x Money
149 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

7513 August 2026 — 75 % liked23 August 2026 — 75 % liked2 September 2026 — 75 % liked13 August 20262 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 74–76 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 16:4975no change
23 Aug 2026, 16:3475no change
13 Aug 2026, 16:2375first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.