Just A Convience Store π[EVENT!β‘]
A Roblox experience owned by GGTX Studios.
HorrorENhorrorsurvivalresource management
Description (written by the developer; not a statement by this register)
πͺ Just a Convenience Store πͺ π Mild Horror β’ Survival β’ Dark Environments π Just a Convenience Store is a survival game focused on atmosphere, tension, and resource management. Before starting a round, you enter the lobby and choose which queue you want to play in: π€ 1 Player π₯ 2 Players π₯π₯ 3 Players π₯π₯π₯ 4 Players π DAYTIME β½ Generate fuel using the fuel generator π’οΈ Refill the air conditioning system βοΈ Keep the air running or you will slowly suffocate π§ Customers may enter the store at any time The store feels quietβ¦ but never truly safe. π NIGHTTIME π Dark environments πΉ Strange creatures appear π¦ Limited visibility πͺ You remain inside the store Not everything you see belongs there. β οΈ GAME FEATURES Mild horror atmosphere ποΈ Dark environments π Survival & resource management π§
Last updated by the developer 1 Mar 2026, 14:29 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 19 Aug 2026, 06:01 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization β game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game arenβt publicly listable.
Badge funnel
How many players have ever earned each badge β a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badgeβs own name and description.