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On AIR!

On AIR!

A Roblox experience owned by Soggy or Gravel?.

RoleplayENroleplayspeech-to-textmicrogame

Description (written by the developer; not a statement by this register)

Welcome one and all to glebs-TV’s pristine studio! You’re right on time! (in part to being our first contact, no less). Now get out there and act, because we’re about to be ON AIR! On AIR! Is a microgame-styled stage performance, requiring you to speak your lines while playing the part on-stage. This game was made within 72 hours and is our submission for the Roblox Developer Challenge 2026 Challenge with the theme "First Contact"! The "AI Interaction" in-game is only speech-to-text, no other forms of AI are used. 🏆 Winner of Best Use of Interactive AI for the 2026 Developer Challenge! Credits: Crystalflxme: Programming, Scenes Zomebody: Programming, Scenes Sheenyo: Art, Character Sprites, UI Elements Skarletbun: Art, Composing, Modeling, Building Rox_N_Roll: Modeling, Building, Art

Last updated by the developer 21 Jun 2026, 20:12 UTC.

0
playing (measured 25 Aug 2026, 09:37 UTC)
981
lifetime visits
95%
liked (79 👍 / 4 👎)
167
favourites (170.2 per 1k visits)
6 February 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
25 Aug 2026, 09:370first reading

Concurrent players at each of our measurements (insert-on-change).

Like ratio over time

Growth

9525 August 2026 — 95 % liked26 October 2026 — 95 % liked25 August 202626 October 2026
2 measurements spanning 61 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 94–96 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
26 Oct 2026, 02:4995no change
25 Aug 2026, 22:0795first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Community wiki

on-air.fandom.com1 active editors · 9,961 edits
633 articles

A fan-maintained encyclopedia this game has grown — measured from Fandom’s API. Not affiliated with Fandom.