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⭐Escape Obbies For Lucky Blocks!

⭐Escape Obbies For Lucky Blocks!

A Roblox experience owned by Lucky Trio Games.

ObbyENobbylucky blocksbrainrot meme

Escape Obbies For Lucky Blocks! is an obby experience created on 2026-02-07. It has recorded 639,960 lifetime visits and 1,735 favorites. The game holds a 93% like percentage. Currently, zero users are playing.

Description (written by the developer; not a statement by this register)

Welcome to Escape Obbies For Lucky Blocks! ⚡ Complete obbies and get Lucky Blocks! 🏆 Open Lucky Blocks to get Brainrots! 😎 Avoid the obstacles around the map! 👟 Comeback with your Brainrots! 😄 Upgrade your Brainrots and get more money! 💸 Rebirth for more cash! 💰 Buy slaps and troll gear to troll other players! ✋ Your BRAINROTS earn cash OFFLINE! 💤🤑 Like the game and join the group for FREE EXCLUSIVE BRAINROT! 👍

Last updated by the developer 19 Jun 2026, 21:46 UTC.

0
playing (measured 10 Aug 2026, 16:18 UTC)
639,960
lifetime visits
93%
liked (2,803 👍 / 215 👎)
1,734
favourites (2.7 per 1k visits)
7 February 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 16:180first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Flying Carpet
149 R$
Grappler
99 R$
Bundle
99 R$
Auto Collect
69 R$
x2 Cash
49 R$
VIP
49 R$
X2 Jump Power
29 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome240,944 · 80.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9314 August 2026 — 93 % liked24 August 2026 — 93 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 92–94 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 19:1593no change
14 Aug 2026, 19:0693first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.