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Elf  Evolution[3.0]

Elf Evolution[3.0]

A Roblox experience owned by Happy playtime 006.

SimulatorENevolutionpet collectionleveling

Elf Evolution[3.0] is a simulator experience created on 2026-02-07. It has accumulated 2,554,206 lifetime visits and 198,987 favorites. Currently, 36 users are playing. The game holds a 90% like percentage. The description indicates gameplay involves eating to level up, unlocking creatures, and collecting rare pets and equipment.

Description (written by the developer; not a statement by this register)

Welcome to the Elf Evolution ✨ Eat to level up! 🎁 Leveling up unlocks more creatures! 🏆 Collect all kinds of rare pets and equipment! 👍lf you like our game, please give us a thumbs up. Join our Discord group to get exclusive redemption codes. And for any suggestions or questions, please join our Discord community group.

Last updated by the developer 4 Jun 2026, 02:09 UTC.

36
playing (measured 10 Aug 2026, 17:15 UTC)
2,554,206
lifetime visits
90%
liked (4,181 👍 / 475 👎)
200,575
favourites (78.5 per 1k visits)
7 February 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 17:1522first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Initial Form · other1,253,510 · 100.0% win
First Evolution · progression672,679 · 84.0% win
Second Evolution · progression247,393 · 27.2% win
Mega Evolution · other12,421 · 2.5% win
Final Evolution · progression454 · 0.40% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9014 August 2026 — 90 % liked24 August 2026 — 90 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 89–91 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 07:2090no change
14 Aug 2026, 07:1990first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.