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NPC Ankle Breaker (Beta)

NPC Ankle Breaker (Beta)

A Roblox experience owned by Typical Pro.

Description (written by the developer; not a statement by this register)

Juke the npc bots !!

Last updated by the developer 24 May 2026, 10:32 UTC.

0
playing (measured 10 Aug 2026, 17:06 UTC)
268,845
lifetime visits
45%
liked (89 👍 / 108 👎)
796
favourites (3.0 per 1k visits)
7 February 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 17:060first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Boombox
299 R$
Double Jump
199 R$
Gravity Coil
85 R$
Speed Coil
85 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You played! · welcome109,610 · 0.00% win
Juked Easy Noob · other92,831 · 0.00% win
Juked Medium Noob · other50,444 · 0.00% win
Juked Hard Noob · other37,486 · 0.00% win
Juked Extreme Noob · other34,614 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

4515 August 2026 — 45 % liked25 August 2026 — 45 % liked15 August 202625 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 44–46 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
25 Aug 2026, 02:1845no change
15 Aug 2026, 02:0345first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.