Clover Pit [BETA]๐
A Roblox experience owned by Project Clover Pit.
SimulatorENcasinotycoonbeta
Clover Pit [BETA]๐ is a simulator experience created on 2026-02-07. It has accumulated 847,135 lifetime visits and 16,353 favorites. Currently, 42 users are playing. The game holds a 77% like percentage. The description outlines gameplay mechanics including spinning for money, paying debts, and buying charms. It notes the project is in beta status.
Description (written by the developer; not a statement by this register)
Welcome to Clover Pit ๐ฐ next update at 3.500 LIKES and 1.200 GROUP MEMBERS [๐ฎ HOW TO PLAY ๐ฎ] ๐ฐ Spin for money ๐ฆ Pay of you debt at the ATM ๐ Buy charms for more luck โ๏ธ Pick up the phone to get upgrades ๐๏ธ Get the key to fredom ๐ Become the best gambler ๐พ Auto-Save [๐LINKS๐] GROUP: https://www.roblox.com/communities/35570875/Project-Clover-Pit#!/about DISCORD: ??? [CREDITS] Game is inspired by CLOVER PIT [BUGS AND IDEAS] Please keep in mind that the game is still in beta so bugs should be expected. If you want to help us improve the game, you can use the FEEDBACK function by LIKING the game. We will read all of the feedback.
Last updated by the developer 8 Aug 2026, 05:57 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart โ so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 11 Aug 2026, 18:30 | 46 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Content maturity (Robloxโs label)
ModerateMinimum age 16
Descriptors: Gambling (Unplayable gambling content)
As returned by Roblox on 10 November 2026. This is Robloxโs label for the experience, not a rating by this register.
Monetization โ game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game arenโt publicly listable.
Badge funnel
How many players have ever earned each badge โ a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badgeโs own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 12 Nov 2026, 20:16 | 78 | no change |
| 23 Oct 2026, 19:53 | 78 | no change |
| 3 Oct 2026, 19:51 | 78 | no change |
| 13 Sept 2026, 19:05 | 78 | +1 |
| 3 Sept 2026, 19:00 | 77 | no change |
| 24 Aug 2026, 17:05 | 77 | no change |
| 14 Aug 2026, 17:04 | 77 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowdโs goodwill.