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Eczemist [HORROR]

Eczemist [HORROR]

A Roblox experience owned by Neverlon Studio.

HorrorENsurvival horrormonster survivalday-night cycle

Description (written by the developer; not a statement by this register)

⚙️ Make a video and use #EchemistContentCreator ⚠️ The game is in BETA stage. ⚙️ You can join our communities and report any bugs you've noticed. ⚠️ You need to survive for 15 days to get all the achievements! Check out the Beach House map. In this game, you'll earn money during the day, then go to the store and buy all the upgrades you can for yourself and your home. After all, every night, Monsters will come to you... and they can take everything from you. Survive the required number of days, and you'll earn a badge for winning. ⚠️ WARNING: This game contains flashing lights and jumpscares. ⚙️ Supports PC & Mobile. 🎧 Headphones recommended. 💡 Flashing lights may be possible For the best experience. 👇👇👇 🎧 Use Headphones. ⚙️ Max graphics. Controls: 👟 Shift - Run Tags: Horror, Scary, Survival, Multiplayer, Survive, Jumpscares, Monster, Meme

Last updated by the developer 5 Jun 2026, 15:40 UTC.

0
playing (measured 3 Oct 2026, 06:45 UTC)
2,008
lifetime visits
68%
liked (13 👍 / 6 👎)
86
favourites (42.8 per 1k visits)
7 February 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
3 Oct 2026, 06:450first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Money x2
50 R$
STARTER PACK
50 R$
Shotgun
25 R$
AUTOCLICKER+
25 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

BETA · welcome941 · 0.00% win
Welcome · welcome941 · 0.00% win
Meet the Creator · other72 · 0.00% win
SURVIVE 5 DAY [ HOUSE ] · progression15 · 0.00% win
Brother... · other15 · 0.00% win
SURVIVE 5 DAY [ BEACH HOUSE ] · progression9 · 0.00% win
BEACH HOUSE [ EASY ] · progression6 · 0.00% win
SURVIVE 1 DAY [ BEACH HOUSE ] · progression6 · 0.00% win
SURVIVE 10 DAY [ HOUSE ] · progression5 · 0.00% win
Breaking B.... · other5 · 0.00% win
HOUSE [ EASY ] · other4 · 0.00% win
NIGHT ALONE [ EASY ] · progression3 · 0.00% win
SPECTRUM [ HARD ] · progression3 · 0.00% win
3 · other0 · 0.00% win
SURVIVE 10 DAY [ SPECTRUM ] · progression0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.