[STORY] POSSESSED
A Roblox experience owned by Azures Studios.
Story & narrativeENhorrorstory-drivenmulti-chapter
Description (written by the developer; not a statement by this register)
[🎉15.2 - RELEASE!!] What happened to her? You, your friends, and your companion Amelie have decided to spend a lot of coins to stay in a luxurious hotel for a small vacation. Not long after arrival, you start noticing that something is odd with Amelie, but it was already too late when you entered the building in the first place. This story game is divided into 3 chapters. After each chapter, grind coins in various ways to unlock the next one! 3 MAIN ENDINGS currently obtainable. Alternate endings are in consideration. Within the next few updates, we aim to roll out the first few cute animated pets. (*cosmetic addition) Credits: szszszszszty -> Lobby foundation. Kewwiee -> Building. tusart -> Project leader.
Last updated by the developer 30 Mar 2026, 21:07 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 11 Aug 2026, 13:36 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.