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Dinosaur Roleplay

Dinosaur Roleplay

A Roblox experience owned by Pop Productions.

RoleplayENdinosaursremasterroleplay

Dinosaur Roleplay is a roleplay experience created on 2026-02-07. It has recorded 1,187,436 lifetime visits and 3,102 favorites. Currently, 26 users are playing. The experience holds a 76% like percentage. The description notes it is an official remaster featuring new maps, animations, improved models, and the addition of the Ultimasaurus.

Description (written by the developer; not a statement by this register)

An official complete remaster of the previous "Dinosaur Roleplay" game on Roblox! Now featuring content like: A new map. Animations. And improved dinosaur models! Along with more soon to come in future updates... WHATS NEW: Added Ultimasaurus Indominus Rex Badge Now Easier To Find

Last updated by the developer 14 Jul 2026, 19:44 UTC.

26
playing (measured 10 Aug 2026, 18:08 UTC)
1,187,436
lifetime visits
75%
liked (636 👍 / 207 👎)
4,204
favourites (3.5 per 1k visits)
7 February 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 18:0816first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Large Donation
80 R$
Small Donation
10 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome To Rebirth · welcome536,436 · 100.0% win
Scorpion · other97,320 · 16.3% win
Distortus · other42,272 · 7.3% win
Indomitable · other21,242 · 4.2% win
Ultimate · other20,975 · 2.9% win
Nightmare · other7,996 · 1.9% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

757675.514 August 2026 — 76 % liked24 August 2026 — 76 % liked3 September 2026 — 75 % liked13 September 2026 — 75 % liked23 September 2026 — 76 % liked3 October 2026 — 75 % liked13 October 2026 — 75 % liked23 October 2026 — 75 % liked14 August 202623 October 2026
8 measurements spanning 70 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 75–76 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Oct 2026, 17:0175no change
13 Oct 2026, 17:0075no change
3 Oct 2026, 16:5375-1
23 Sept 2026, 16:5376+1
13 Sept 2026, 16:2275no change
3 Sept 2026, 16:1975-1
24 Aug 2026, 14:2176no change
14 Aug 2026, 14:2076first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.