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Wega's Super Custom Challenge

Wega's Super Custom Challenge

A Roblox experience owned by Lost Media Games.

HorrorENFNAF FangameCustom Night StyleHorror

Description (written by the developer; not a statement by this register)

⚠️ Realease The Babey (bugs may be presented pleace give feedback) Game Contains Flashing Lights And Loud Sounds Be Carful !! ❓ Wega's Super Custom Challenge is a customizable Challenge Experience that mixes together the mechanics of Wega's Challenge: The Idol and Fangames with an Ultimate Custom Night-Styled enemy selection Mix & match enemies from a large list where each one has unique mechanics that add their own level of difficulty and Chaos to your Game Play ! ♾️ Select from various themed Challenges from the Challenge Menu or create your own, leading to a near infinite amount of combinations This game is best experienced on PC ,Some things may not work as intended on other platforms Wega's Challenge: The Idol by kbzalk and 4jzv All art/music assets are credited in-game wega wegas rory rorys maltigi malitgi ultra irios golden sigma ucn ultimate custom night nullscape nullscapes null scape scapes

Last updated by the developer 10 Aug 2026, 04:35 UTC.

1
playing (measured 21 Aug 2026, 07:38 UTC)
743
lifetime visits
93%
liked (5,147 👍 / 404 👎)
16,412
favourites (22088.8 per 1k visits)
7 February 2026
created (per Roblox)

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Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
21 Aug 2026, 07:381first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Befall · progression409,246 · 58.0% win
Terrible Wrong · secret127,709 · 16.5% win
The Beginning · progression53,209 · 7.2% win
On The Ropes · social24,105 · 3.0% win
Training Wheels · progression23,824 · 3.3% win
You Dead Son · progression21,470 · 3.0% win
At Doom's Gate · progression18,460 · 2.6% win
Experience · other14,403 · 2.5% win
Enlightenment · progression12,540 · 1.9% win
DISPLEASE · collection10,983 · 1.5% win
IN REVENGE · progression9,720 · 1.2% win
In The Final · progression7,722 · 1.1% win
HYPERDEATH · progression3,980 · 0.50% win
Save Yourself · progression3,542 · 0.50% win
APOTHEOSIS · progression2,759 · 0.40% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9310096.521 August 2026 — 100 % liked10 September 2026 — 96 % liked20 September 2026 — 95 % liked30 September 2026 — 94 % liked10 October 2026 — 93 % liked20 October 2026 — 93 % liked21 August 202620 October 2026
6 measurements spanning 60 days, net -7. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 92–101 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
20 Oct 2026, 07:4893no change
10 Oct 2026, 07:4793-1
30 Sept 2026, 07:4794-1
20 Sept 2026, 07:4695-1
10 Sept 2026, 07:4696-4
21 Aug 2026, 07:45100first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.