Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
niche fits 4 u [200+ fits] [UPD many new fits]

niche fits 4 u [200+ fits] [UPD many new fits]

A Roblox experience owned by toxicgirl.

RoleplayENoutfit shopUGC catalogaesthetic fashion

Description (written by the developer; not a statement by this register)

♱ Check out my new game “matching niche underground fits“ https://www.roblox.com/games/106358031956620/matching-niche-underground-fits welcome 2 niche fits 4 u join my group "toxicgirl" https://www.roblox.com/communities/748277121/toxicgirl#!/about don’t forget to like + favorite the game! all purchases made in-game will be available in your inventory I don't own most of the UGC in game, credits to all the UGC creators. all outfits made by me built by @911yun script: @dolisera ♱ tags: dahood, vkei, chibi, VKEl, matching fits, catalog, outfit loader, emo, grunge, R6, Hood, DH, dahood, avatars, aesthetic, outfit ideas, outfit shop, tt, dh style, emo fits, cute outfits, streetwear, trendy outfits, matching, buy, outfit ideas, matching outfit ideas, da hood, dh, steal outfits, outfit loader, outfits, fit, outfit store, hair, combos, mall, avatar, shop, try, chibi, cute face, chibi face, anime, blocky, alternative, gothic, jfashion, niche, r6, niche, moe

Last updated by the developer 31 Jul 2026, 07:55 UTC.

0
playing (measured 11 Aug 2026, 00:18 UTC)
21,101
lifetime visits
86%
liked (99 👍 / 16 👎)
885
favourites (41.9 per 1k visits)
7 February 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 00:180first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

WELCOME · welcome8,992 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.