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Anime Block

Anime Block

A Roblox experience owned by Commit Studio.

Fighting & PvPENanimepvplucky block

Description (written by the developer; not a statement by this register)

⏰ LIMITED-TIME UPDATE! ⏰ ⭐🎲 SUPREME BLOCK AVAILABLE! An extremely rare Lucky Block, available for a limited time only. Don’t miss your chance to unlock insane items and powers 👑🔥 🎮 Jump into the battlefield, team up with friends, fight other players, and open Lucky Blocks to obtain random weapons and gear. Every block can completely change the outcome of the fight! ⚔️ TEST BETA LIVE This version includes the full core gameplay with a brand-new map and new weapons. If the numbers perform well, all tools will be replaced with ANIME POWERS, evolving the game into a full anime battleground experience. 🎁 Play for 60 minutes and receive 1 FREE Lucky Block! 💥 Chaos, randomness, and intense PvP. Do you have what it takes to dominate the battlefield?

Last updated by the developer 18 Feb 2026, 01:48 UTC.

0
playing (measured 12 Aug 2026, 09:08 UTC)
1,598
lifetime visits
57%
liked (4 👍 / 3 👎)
3
favourites (1.9 per 1k visits)
7 February 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 09:080first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

[PERM] Unlock Slime Block
249 R$
[PERM] Unlock Diamond Block
199 R$
[PERM] Unlock Super Block
99 R$
[PERM] Skip Regen Time
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to Anime Block! · welcome820 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.