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Border DarkRP 🚨

Border DarkRP 🚨

A Roblox experience owned by Grand Robine Army.

RoleplayENRoleplayMilitaryDystopia

Description (written by the developer; not a statement by this register)

πŸ‘ Thumbs Up = More Updates! πŸ”₯ Update every weekend! Patrol the border and keep the city safe as part of the Grand Robine Army, or become an insurgent and cause chaos across the city! Will you rise through hard work... or protect the city from chaos? The choice is yours. Current version: beta 0.1 // Game scripted and map created by @ Energyydev - By The Robine Militia By @ Gavineo, Game Co Owner @ CooI_NOX, @ TrippyGoo [Tags] PAPERS, PLEASE - Dystopia - Border Simulator - Border - Combine - Half Life Roleplay

Last updated by the developer 25 Jun 2026, 19:29 UTC.

0
playing (measured 10 Aug 2026, 14:47 UTC)
2,540
lifetime visits
66%
liked (40 πŸ‘ / 21 πŸ‘Ž)
32
favourites (12.6 per 1k visits)
7 February 2026
created (per Roblox)

Play on Roblox β†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log β€” every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:470first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization β€” game passes

Mayor
1,900 R$
Corporation
1,200 R$
Jetpack
999 R$
Gun Dealer Job
649 R$
[OP] Elite Blaster
499 R$
[OP] Insurgent
339 R$
Engineer Job
290 R$
2x Job Earnings
249 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

First Dollar Β· other153 Β· 0.00% win
Homeowner Β· collection108 Β· 0.00% win
Burned It Down Β· progression40 Β· 0.00% win
Printer Baron Β· collection22 Β· 0.00% win
Clean Streets Β· progression10 Β· 0.00% win

How many players have ever earned each badge β€” a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.