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Retro Snake

Retro Snake

A Roblox experience owned by BombForge.

SimulatorENarcadesnakeleaderboards

Description (written by the developer; not a statement by this register)

🐍 Grow, dodge, and survive in Retro Snake! 🍎 Eat apples to grow longer, move faster, and climb the leaderboards! 💀 One wrong move and your run is over! 🎮 Smooth controls, easy to learn gameplay ⚡ The longer you survive, the harder it gets 🏆 Beat your high score and become the ultimate snake! 🎨 Unlock unique skins, titles, badges, and more to show off your style! 🎁 New players can use code "LAUNCH" for 300 Cash and 200 Diamonds! 🎮 Available on Desktop, Phones, Tablets, Xbox, & PlayStation 5 ⭐ Recommended experience: PC and Consoles ⚠️ New game! More updates, features, and content coming soon!

Last updated by the developer 5 Aug 2026, 09:53 UTC.

0
playing (measured 13 Aug 2026, 14:23 UTC)
416
lifetime visits
100%
liked (6 👍 / 0 👎)
65
favourites (156.3 per 1k visits)
7 February 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
13 Aug 2026, 14:230first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Premium
850 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Summer '26 · social18 · 0.00% win
First Bite · collection13 · 0.00% win
Getting Started · welcome11 · 0.00% win
Apple Hunter · collection6 · 0.00% win
Snake Rookie · progression4 · 0.00% win
BombForge Studios 2nd Anniversary · other3 · 0.00% win
Number One · progression2 · 0.00% win
On A Roll · progression1 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.