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Lasso It!

Lasso It!

A Roblox experience owned by Meowls Games.

TycoonENbrainrotranchcollection

Description (written by the developer; not a statement by this register)

🎯 Catch Brainrots with your Lasso! 💰 Earn money and grow your ranch! 🥚 Hatch eggs and discover rare Brainrots! 🤠 Throw your lasso and catch Brainrots roaming the world 🏡 Build the ultimate Brainrot ranch 💵 Earn money from your Brainrots while you play 🥚 Hatch eggs and discover rare new Brainrots 🧬 Breed Brainrots to unlock unique variants 🌟 Collect Common, Rare, Epic, Legendary, Mythical & Secret Brainrots 🚀 Upgrade your Skill Tree and become stronger 👥 Play with friends and grow your collection together 🏆 Can you collect the rarest Brainrots and build the best ranch? 👍 Like the game and join the group for exclusive rewards! 🔔 Follow the game for updates, events, and special codes!

Last updated by the developer 10 Jul 2026, 16:56 UTC.

0
playing (measured 20 Aug 2026, 22:52 UTC)
9,540
lifetime visits
53%
liked (9 👍 / 8 👎)
47
favourites (4.9 per 1k visits)
7 February 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
20 Aug 2026, 22:520first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

OFFLINE EARNINGS DOUBLED!
699 R$
2x Lasso Power
699 R$
SECRET VIP
399 R$
Autoclicker [OP]
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

505351.520 August 2026 — 50 % liked30 August 2026 — 53 % liked20 August 202630 August 2026
2 measurements spanning 10 days, net +3. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 50–53 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
30 Aug 2026, 22:5253+3
20 Aug 2026, 22:5250first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.