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باركور شاورما الحلوين الصعب

باركور شاورما الحلوين الصعب

A Roblox experience owned by مجتمع الحلوين.

ObbyARshawarmahaloweenhard obby

Description (written by the developer; not a statement by this register)

باركور شاورما الحلوين الصعب 🚨الماب مستلهم من باركور شاورما الحلوين🚨 tags: obby, باركور, شاورما, shawarma, الحلوين , باركور شاورما , باركور الحلوين , باركور شاورما الحلوين, باركور صعب , باركور صعب جدا , parkour, hard obby, parkour hard obby, hard parkour, classic obby, باركور شاورما الحلوين inspired by

Last updated by the developer 17 Apr 2026, 20:53 UTC.

0
playing (measured 10 Aug 2026, 19:23 UTC)
59,299
lifetime visits
59%
liked (80 👍 / 56 👎)
254
favourites (4.3 per 1k visits)
7 February 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 19:230first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

laser gun / مسدس ليزر
199 R$
classic sword / سيف
99 R$
bomb / قنبله
39 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

الدخول للمواجهه · other41,865 · 100.0% win
🚨مبروك فزت على شاورما الحلوين🚨 · progression3,097 · 54.5% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

5915 August 2026 — 59 % liked25 August 2026 — 59 % liked15 August 202625 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 58–60 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
25 Aug 2026, 16:3059no change
15 Aug 2026, 16:0959first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.