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Drop a Rarity

Drop a Rarity

A Roblox experience owned by Drop a Rarity.

TycoonENcollectionrarity systemrebirth

Description (written by the developer; not a statement by this register)

🔥 Drop a Rarity 🔥 ✨ Drop Rarities ✔️ Upgrade Your Plot 📜 Complete Quests 📦 Open Crates 🔄 Rebirth for Boosts 👀 Discover Secret Rarities 💪 Fight for Your Spot on the Leaderboards Can you discover the rarest drop? 80 Unique Rarities to Collect UPDATE 1.95! ⭐ New Rarity Tier ✨ New Rarity 🔄 Rebirth Cap 25 ✔️ More Luck Upgrades Limited time event leaderboard is gone but the easter event is permanent with a small chance of happening. 👍 Like the game to support future updates! 🎁 Join the Group for 2500 Cash + Free Title 💬 All feedback is appreciated and will help further develop the game Private Servers are Free

Last updated by the developer 22 Apr 2026, 18:05 UTC.

2
playing (measured 10 Aug 2026, 17:21 UTC)
429,187
lifetime visits
78%
liked (1,094 👍 / 304 👎)
62,320
favourites (145.2 per 1k visits)
7 February 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 17:212first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

+1 Dropper
499 R$
2x Luck
345 R$
Bigger Drops [OP]
299 R$
VIP
299 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

1 Rebirth · progression138,742 · 0.00% win
Solar Flare · other105,265 · 28.6% win
Star Fall · other103,959 · 14.3% win
Blood Moon · other68,608 · 14.3% win
5 Rebirths · progression55,657 · 0.00% win
1 Crate · collection42,356 · 28.6% win
Played 1 Hour · other29,753 · 28.6% win
Glimmering Skies · other29,676 · 0.00% win
10 Rebirths · progression27,942 · 28.6% win
Drop a LARGE Rarity · collection27,278 · 28.6% win
Crystal Eclipse · other24,139 · 14.3% win
10 Crates · collection20,722 · 28.6% win
Drop a Secret Rarity · collection15,493 · 14.3% win
25 Crates · collection11,720 · 28.6% win
15 Rebirths · progression9,941 · 14.3% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

7814 August 2026 — 78 % liked24 August 2026 — 78 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 77–79 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 22:3278no change
14 Aug 2026, 22:1978first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.