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[SOON] Fortune's Finale

[SOON] Fortune's Finale

A Roblox experience owned by lost's cave.

SimulatorENRNGaura collectiongacha mechanics

Description (written by the developer; not a statement by this register)

🍀 Welcome to Fortunes Finale! Fortune's Finale is an RNG based game where you can roll auras, get powerful gears and consumables for boosts, and truly put your luck to the test... 🎲 The goal of the game is to obtain rare RNGs and Secret auras. You can get achievements for playtime and other things for boosts for more luck, bulks, variant luck etc. You can purchase gears from the merchant for gears that aid in even more boosts. Can you roll the rarest RNG possible? Game inspired by Fortune's End and Fortune's Return !! It is suggested to play the game on max graphics for the best experience !!

Last updated by the developer 10 Aug 2026, 23:08 UTC.

1
playing (measured 10 Aug 2026, 23:38 UTC)
318,059
lifetime visits
95%
liked (1,345 👍 / 78 👎)
904
favourites (2.8 per 1k visits)
8 February 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 23:381first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

MVP
1,500 R$
VIP
500 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

1K+ Rerolls · progression2,245 · 0.00% win
10K+ Rerolls · progression1,203 · 0.00% win
100M+ RNG · progression1,027 · 0.00% win
1B+ RNG · collection613 · 0.00% win
100K+ Rerolls · collection590 · 0.00% win
Call Of We Many... · other443 · 0.00% win
Call Of The Lost · other363 · 0.00% win
Serial #1! · other290 · 0.00% win
1M+ Rerolls! · progression224 · 0.00% win
100B RNG+ · collection170 · 0.00% win
1T+ RNG · collection82 · 0.00% win
CALL OF THE VOID. · other81 · 0.00% win
1QD+ RNG · other14 · 0.00% win
10M+ Rerolls · collection13 · 0.00% win
??? · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

949594.515 August 2026 — 94 % liked25 August 2026 — 95 % liked15 August 202625 August 2026
2 measurements spanning 10 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 94–95 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
25 Aug 2026, 01:0095+1
15 Aug 2026, 00:4594first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.