Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
Dead By Brainrot💥

Dead By Brainrot💥

A Roblox experience owned by Ready Or Not Here I Come.

HorrorENhide-and-seeksocial deductionhorror

Description (written by the developer; not a statement by this register)

🧠 Hide from the Brainrot 👀 ⚠️ One player becomes the Brainrot… Everyone else must hide, complete tasks, and survive. But be careful… If the Brainrot catches you… you become one too. 🎮 FEATURES 🧠 Become the terrifying Brainrot 🏃 Hide, run, and outsmart the killer 🛠️ Complete tasks to help your team survive 🎭 Unlock and play with different Brainrot variants 🔥 Fast-paced rounds with unpredictable chaos ⚡ Can you survive the Brainrot… or will you join it? 👍 Like the game and follow for updates!

Last updated by the developer 31 Jul 2026, 12:05 UTC.

0
playing (measured 11 Aug 2026, 05:21 UTC)
85,000
lifetime visits
48%
liked (21 👍 / 23 👎)
1,256
favourites (14.8 per 1k visits)
8 February 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 05:210first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
199 R$
2x Cash
149 R$
2x Damage
99 R$
2x Health
99 R$
16x XP
49 R$
8x XP
19 R$
4x XP
9 R$
2x XP
4 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Beat The Tutorial · progression44,769 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.