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✨ SIMPLY DONATE

✨ SIMPLY DONATE

A Roblox experience owned by Fake_Madness.

Social & hangoutENdonationsocialcode redemption

SIMPLY DONATE is a social-hangout experience created on 2026-02-08. The game has accumulated 2,245,495 lifetime visits and 241,745 favorites. It maintains a 91% like percentage. Currently, zero users are playing. The description notes in-game currency donations and a group link.

Description (written by the developer; not a statement by this register)

✨ Welcome to SIMPLY DONATE 🎁 New Code: 4500LIKES 📌 Next code at 5,000 likes! 👍 Please consider liking and favoriting the game! 👥 Join our Roblox Group for exclusive perks: https://www.roblox.com/communities/239213330/Fake-Madness#!/about ⚠️ All donations inside the game are in-game currency only.

Last updated by the developer 28 Jul 2026, 21:42 UTC.

0
playing (measured 10 Aug 2026, 14:34 UTC)
2,245,495
lifetime visits
91%
liked (4,788 👍 / 466 👎)
241,736
favourites (107.7 per 1k visits)
8 February 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:340first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Welcome! · welcome799,514 · 0.00% win
First Donation! · other570,265 · 0.00% win
First Tip! · welcome552,775 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9114 August 2026 — 91 % liked24 August 2026 — 91 % liked3 September 2026 — 91 % liked14 August 20263 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 90–92 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 11:2291no change
24 Aug 2026, 08:3191no change
14 Aug 2026, 08:3191first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.