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Ball Race

Ball Race

A Roblox experience owned by IV Developments.

RacingENball physicsraceskins

Ball Race is a racing experience created on 2026-02-08. It has recorded 557,869 lifetime visits and 1,025 favorites. The current like percentage is 61. Zero users are playing now. The game focuses on competitive ball racing mechanics.

Description (written by the developer; not a statement by this register)

❌ No stopping allowed ❌ No slowing down ✅ Race to the finish—first one there wins! 🏁 💨 Keep rolling fast and outplay everyone to become the #1 ball! 🏀 🏆 Win races to unlock awesome new skins! 🌟 ⚠️ This is a new game—expect frequent updates! 👥 Join the group to stay updated and earn rewards!

Last updated by the developer 6 Jul 2026, 17:08 UTC.

0
playing (measured 10 Aug 2026, 16:46 UTC)
557,869
lifetime visits
61%
liked (553 👍 / 355 👎)
1,024
favourites (1.8 per 1k visits)
8 February 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 16:460first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

2x Money
199 R$
2x Wins
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

6114 August 2026 — 61 % liked3 September 2026 — 61 % liked14 August 20263 September 2026
2 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 60–62 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 22:1661no change
14 Aug 2026, 20:1761first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.