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Become Fastest Brainrot Tsunami Escape

Become Fastest Brainrot Tsunami Escape

A Roblox experience owned by Average Dumb Experiences.

ObbyENbrainrottsunamispeed run

Become Fastest Brainrot Tsunami Escape is an obby experience created on 2026-02-09. The game currently has 1 player and 763,479 lifetime visits. It holds 96,937 favorites and maintains a 94% like percentage.

Description (written by the developer; not a statement by this register)

⚡ Welcome to Become Fastest Brainrot Tsunami Escape 🌊 👟 Every step = more speed 🚲 Ride & run to get faster ⚡ Unlock new brainrots, trails & multipliers 🐦‍🔥 Train to boost your speed 👥 Race friends & escape the tsunami 🌍 Be the FASTEST on the server 🚀 One mistake… back to the start 👍 Like the game & join the group

Last updated by the developer 7 Jul 2026, 23:17 UTC.

1
playing (measured 10 Aug 2026, 15:22 UTC)
763,479
lifetime visits
94%
liked (3,103 👍 / 184 👎)
96,982
favourites (127.0 per 1k visits)
9 February 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:221first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

#1
25,700 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

9414 August 2026 — 94 % liked24 August 2026 — 94 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 93–95 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 17:4794no change
14 Aug 2026, 17:3894first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.