Chaos Bazooka Battle [Collaboration!]
A Roblox experience owned by Alice Box Studio.
ShooterENteam battlegacha mechanicscollaboration
Description (written by the developer; not a statement by this register)
Welcome to "Chaos Bazooka Battle"! Collaboration with "Marchi Gaming" is now live!!! Latest update: 2026/08/28 【Basic Rules】 📕 Keep firing the bazooka at your opponent until he falls out of the arena! 🥇 The team with the highest score wins! 🗝️ Enter bonus time in the last 30 seconds! Even if you're in last place, don't give up! 💪 Build up your special skills and aim for a sudden turnaround! 🔥 Increased accumulated damage leads to increased knockdown rate! The power of the bazooka also increases! 🍭 Items suddenly appear! Advance yourself advantageously! 💰 Get coins, unlock Bazooka and deadly skills in the gacha, and strengthen yourself! 【Game Modes Available】 ・Team Desmatch ・Desmatch ・Collect coins ・Big Server ・AFK 【Update Information (August 28, 2026 -)】 1. Add new elements ・New Bazooka "Marchi Summer Bazooka" added: Added a new必殺技 that can be obtained for free by participating in the "Marchi Gaming Summer Festival" event! 3. Fixed bugs and issues. ・Stage fix for the big server: Change the number of islands that remain at the end from one to two when the gimmick is turned on. ・Match progress fix: Fixed an issue where player colors were not assigned and re-joining was not possible. ・Others: The crown of the first place was modified to avoid interfering with gameplay.
Last updated by the developer 28 Aug 2026, 11:58 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 29 Aug 2026, 01:00 | 2 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 8 Sept 2026, 01:01 | 87 | +5 |
| 29 Aug 2026, 01:00 | 82 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.