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FNAF Tower[NEW]

FNAF Tower[NEW]

A Roblox experience owned by Funtime Entertainment Inc.

Tower defenseENmergetower defenseFNAF

Description (written by the developer; not a statement by this register)

Merge characters to grow stronger and build the ultimate defense! Buy units, merge them to unlock powerful versions, and watch them automatically earn rewards. Keep upgrading, expand your tower, and see how far you can go! Dont forget to join our group for a in-game reward!

Last updated by the developer 29 May 2026, 12:14 UTC.

2
playing (measured 10 Aug 2026, 15:01 UTC)
403,644
lifetime visits
92%
liked (2,028 👍 / 175 👎)
29,205
favourites (72.4 per 1k visits)
9 February 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:011first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

10x Cash
499 R$
4x Cash
199 R$
2x Cash
99 R$
Auto Collect
99 R$
Auto Merge
59 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome225,870 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9214 August 2026 — 92 % liked24 August 2026 — 92 % liked4 September 2026 — 92 % liked14 August 20264 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 91–93 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
4 Sept 2026, 00:5292no change
24 Aug 2026, 23:0192no change
14 Aug 2026, 22:5092first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.