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Autumn Stage Tower 🍂

Autumn Stage Tower 🍂

A Roblox experience owned by Towerable.

ObbyENautumn themestage towersecret collectibles

Description (written by the developer; not a statement by this register)

Autumn Stage Tower 🍂 (aka. Fall Stage Tower) Can you beat this autumn-themed tower all by yourself? 🥇 Get a badge every 10 stages you pass 🍂⬆️ Reach the top of this fun and easy stage tower obby 🧱 Cross through 3 different sections each containing 100 stages 🦆🥇 Hunt for 6 secret ducks hiding across the leafy map for a rare badge Stages: 300 👍⭐ Like & favorite the game for more updates!

Last updated by the developer 26 Jul 2026, 07:49 UTC.

0
playing (measured 10 Aug 2026, 16:16 UTC)
70,352
lifetime visits
80%
liked (60 👍 / 15 👎)
7,534
favourites (107.1 per 1k visits)
9 February 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 16:160first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Fling Glove
499 R$
Invincibility
329 R$
Fusion Coil
299 R$
Gravity Coil
199 R$
Speed Coil
149 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome55,597 · 100.0% win
Stage 10 · progression41,590 · 100.0% win
Stage 20 · progression38,012 · 100.0% win
Stage 30 · progression34,358 · 100.0% win
Stage 40 · progression29,514 · 100.0% win
Stage 50 · progression27,653 · 100.0% win
Stage 60 · progression25,535 · 100.0% win
Stage 80 · progression15,682 · 100.0% win
Stage 90 · progression14,586 · 100.0% win
Tower 1 · progression13,537 · 100.0% win
Stage 110 · progression11,296 · 100.0% win
Stage 120 · progression10,527 · 100.0% win
Stage 130 · progression9,892 · 100.0% win
Stage 140 · progression9,429 · 100.0% win
Stage 150 · progression8,704 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

778078.515 August 2026 — 77 % liked25 August 2026 — 78 % liked4 September 2026 — 78 % liked24 September 2026 — 78 % liked4 October 2026 — 80 % liked15 August 20264 October 2026
5 measurements spanning 50 days, net +3. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 77–80 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
4 Oct 2026, 19:4980+2
24 Sept 2026, 19:4778no change
4 Sept 2026, 16:0878no change
25 Aug 2026, 14:4778+1
15 Aug 2026, 14:3277first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.