Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
Hide to Steal Brainrots 🧠

Hide to Steal Brainrots 🧠

A Roblox experience owned by VJ Games!.

MinigamesENhide and seekbrainrot memeoffline earnings

Description (written by the developer; not a statement by this register)

Welcome to Hide to Steal Brainrots🧠 UPDATES EVERY WEEKEND Hide around the map and take brainrots when guards don't see you! 😴 Hide and run when they see you and chase you! 🏃‍♂️ Stay alive and collect many brainrots! ⚡ Upgrade your character and get more cash 💸 Your Brainrots earn cash OFFLINE! 💤 👍 LIKE THE GAME AND JOIN THE GROUP FOR FREE REWARDS!

Last updated by the developer 24 Jul 2026, 14:11 UTC.

0
playing (measured 10 Aug 2026, 14:38 UTC)
195,327
lifetime visits
89%
liked (748 👍 / 91 👎)
36,727
favourites (188.0 per 1k visits)
9 February 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:380first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

x2 Cash
99 R$
VIP
59 R$
x2 Hide Time
49 R$
Auto Collect
49 R$
x2 WalkSpeed
29 R$
Starter Pack
9 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome157,005 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8915 August 2026 — 89 % liked24 October 2026 — 89 % liked15 August 202624 October 2026
2 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 88–90 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Oct 2026, 09:1589no change
15 Aug 2026, 04:4889first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.