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Mors-Aeternal Preparatory

Mors-Aeternal Preparatory

A Roblox experience owned by Sepulcre.

HorrorENhorrormysteryschool

Description (written by the developer; not a statement by this register)

Welcome to Mors-Aeternal Preparatory, My dear! Where things could go right, or wrong.. "Come join us in our daily activities! We promise that you'll enjoy them! Pick flowers, Cut the grass or just simply enjoy the weather... for now.. " Choose your path! Either take the road that will lead you to the secrets of the Preparatory... Or be innocent. Some say that the staff are almost... Not real..? One will never escape the Preparatory. Will you be the first person to? 📎Tags! Institute, Eerie, Secrets, Delusional, Ireland, France, Staff, Nurse, Doctor, Teacher, School, Preparatory, MAP 👤Credits! @danyvrix - Meshing, Animation, Scripting, Terrain, Building and Fine Tuning! @keithholic - Meshing, Animation, Sound Effects, UI Design and Scripting! @lovliscaxlet - Scripting, and Fine-tuning!

Last updated by the developer 11 Aug 2026, 16:33 UTC.

0
playing (measured 12 Aug 2026, 18:00 UTC)
725
lifetime visits
96%
liked (23 👍 / 1 👎)
13
favourites (17.9 per 1k visits)
9 February 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 18:000first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Trial Intern
200 R$
Blessed Pupil
150 R$
Cute Candle
75 R$
Bear Plush
50 R$
Bunny Plush
50 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You joined! · welcome139 · 0.00% win
You met Lady Celèstine! · other18 · 0.00% win
You met lovliscaxlet! · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

959695.520 August 2026 — 95 % liked9 September 2026 — 95 % liked19 September 2026 — 96 % liked30 October 2026 — 96 % liked20 August 202630 October 2026
4 measurements spanning 71 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 95–96 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
30 Oct 2026, 08:3496no change
19 Sept 2026, 16:0196+1
9 Sept 2026, 15:5395no change
20 Aug 2026, 10:4895first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.