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E.L.B.E.R.R PRISON RUN! (Obby)

E.L.B.E.R.R PRISON RUN! (Obby)

A Roblox experience owned by wifi money..

ObbyENObbyPrison EscapeParkour

Description (written by the developer; not a statement by this register)

E.L.B.E.R.R PRISON RUN! (Obby) 👍 Like and ⭐ Favorite to support the game. Complete 25 obstacle stages and make your way through the prison to escape. Jump across platforms and complete simple parkour challenges with smooth, easy-to-learn controls as you try to escape E.L.B.E.R.R’s creepy prison! Play solo or with friends. Improve your best time and view your results on the leaderboard. Colorful obstacle gameplay designed to be family-friendly and fun for all ages. Tags: Obby, Parkour, Platformer, Stages, Fun, Family Friendly, Prison, Escape, Run, Horror, Robot, Creepy

Last updated by the developer 7 Aug 2026, 05:38 UTC.

0
playing (measured 10 Aug 2026, 14:36 UTC)
210,879
lifetime visits
69%
liked (306 👍 / 135 👎)
39,246
favourites (186.1 per 1k visits)
10 February 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:361first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

ADMIN Commands
399 R$
VIP
99 R$
Disable Pop-Ups
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You played! · welcome151,888 · 100.0% win
Completed E.L.B.E.R.R PRISON RUN! · progression13,443 · 18.8% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

6915 August 2026 — 69 % liked25 August 2026 — 69 % liked15 August 202625 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 68–70 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
25 Aug 2026, 04:1569no change
15 Aug 2026, 04:0269first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.