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[FORT] Malifaux City

[FORT] Malifaux City

A Roblox experience owned by Titans of Invictus.

ShooterENtactical shooterurban combatcompetitive ruleset

Description (written by the developer; not a statement by this register)

[FORT] MALIFAUX CITY Malifaux City plays as a methodical urban battlefield: defenders benefit from strong lines of control and layered fallbacks, while attackers are encouraged to probe, isolate sections, and capitalize on openings rather than brute-force pushes. Base Rules: Lag / Connectivity: Sustaining 3 lag spikes over 250ms or constant lag is grounds for removal. Unfair Kills: 2 or more kills exceeding 12 studs may result in removal. Movement Exploits: Air frogging or speed glitching will lead to a team respawn or removal. Stacking is permitted. Alternate Accounts: Any use of alternate accounts will result in a permanent base ban. Clanware: Players logged on clanware may be removed at the defense leader’s discretion. SCC: SCC-logged players are subject to removal at the defense leader’s discretion. Admin Abuse: Any abuse of admin permissions will result in admin removal. Mercenaries: Mercenaries are prohibited and will be banned for the duration of the event.

Last updated by the developer 7 Mar 2026, 22:36 UTC.

0
playing (measured 15 Aug 2026, 18:19 UTC)
50
lifetime visits
10 February 2026
created (per Roblox)

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Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
15 Aug 2026, 18:190first reading

Concurrent players at each of our measurements (insert-on-change).