Survive DISASTER for Brainrots
A Roblox experience owned by TPC Games.
SurvivalENbrainrot memesurvival obstacletycoon elements
Description (written by the developer; not a statement by this register)
Welcome to SURVIVE DISASTER FOR BRAINROTS 👍 Next REWARD at 1k LIKES! 🎁 Use codes "RELEASE" for FREE REWARDS in-game! 📅 Weekly updates on every Saturday! ⚡ x2 Energy every Weekend! 🔥 PREMIUM BENEFITS: +10% Luck & x2 Energy How to Play: 🐾 Steal all the Brainrots and bring them back to the world! 😡 Dodge the angry walls coming straight at you! 💪 Survive and train to become stronger! ⚡ Increase your speed and steal the valuable Brainrots at the end of the path! 💰 Sell the Brainrots you collect and become rich! ⏳ Your character keeps progressing even while you’re offline! TAGS: wall, police, brainrot, pets, tsunami, lava, disaster, tycoon, simulator, disaster, glider, lucky, lucky block, sand
Last updated by the developer 25 Jul 2026, 16:33 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 14:00 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 25 Aug 2026, 00:33 | 68 | -1 |
| 15 Aug 2026, 00:18 | 69 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.