Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
[🎶] Bukit Bintang Dugem

[🎶] Bukit Bintang Dugem

A Roblox experience owned by VICTORY STUD1O.

Social & hangoutIDrooftop hangoutmusic/djchill/social

[🎶] Bukit Bintang Dugem is a social-hangout experience created on 2026-02-10. The game has recorded 551,517 lifetime visits and currently has 4 players. It holds a 93% like percentage and 1,413 favorites.

Description (written by the developer; not a statement by this register)

"Ojo kakean mikir, joget wae" Rooftop dugem dengan suasana malam ala Bukit Bintang Jogja ✨🌃 Nongkrong di atas bukit, view lampu kota, beanbag empuk, angkringan vibes — tapi sound systemnya tetep jedug! Lagu DJ Jawa, DJ Indo, dan DJ Barat HIPDUT (hiphop dangdut) paling enak buat goyang santuy bareng temen atau sambil rebahan di beanbag 🛋️ Rooftop + citylight + musik enak = bikin gak mau pulang, cuman mau bergoyang 💃🏻 🎶 Request lagu favoritmu dan rasakan vibes malam paling asik di Bukit Bintang Dugem!

Last updated by the developer 8 Aug 2026, 15:27 UTC.

4
playing (measured 10 Aug 2026, 17:23 UTC)
551,517
lifetime visits
93%
liked (927 👍 / 71 👎)
1,407
favourites (2.6 per 1k visits)
10 February 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 17:237first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VVIP
250 R$
VIP
50 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Ekslusif VIP · other45,317 · 0.00% win
Ekslusift VVIP · other683 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9314 August 2026 — 93 % liked24 August 2026 — 93 % liked3 September 2026 — 93 % liked14 August 20263 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 92–94 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 22:1993no change
24 Aug 2026, 20:2293no change
14 Aug 2026, 20:2193first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.