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Donation Tsunami Escape!

Donation Tsunami Escape!

A Roblox experience owned by Spinner-Games.

ObbyENdonation mechanicescapeafk rewards

Description (written by the developer; not a statement by this register)

Donation game where you can earn! ✔️Our active community donates a lot!✔️ 🌀 Earn cash when you escape the tsunami! 🕒 You can also just stay AFK to receive rewards. 🎁A BIG reward code has just been released! 💰How to receive a donation! 💰 You need enough tokens to create a donation! Collect cash to receive token items if you don't have enough! Select one of your game passes under "Donations" If you don't have a game pass, create a new one!

Last updated by the developer 27 Jul 2026, 12:17 UTC.

0
playing (measured 10 Aug 2026, 21:33 UTC)
45,086
lifetime visits
92%
liked (57 👍 / 5 👎)
875
favourites (19.4 per 1k visits)
10 February 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 21:330first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
99 R$
StartePack OP
49 R$
StarterPack
19 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome13,738 · 4.4% win
Meet the Owner! · other50 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

90929115 August 2026 — 90 % liked4 September 2026 — 91 % liked14 September 2026 — 92 % liked25 September 2026 — 92 % liked5 October 2026 — 92 % liked15 August 20265 October 2026
5 measurements spanning 50 days, net +2. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 90–92 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
5 Oct 2026, 00:3892no change
25 Sept 2026, 00:3892no change
14 Sept 2026, 20:5092+1
4 Sept 2026, 20:4591+1
15 Aug 2026, 19:0790first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.