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[ALBINO TERROR] Primal Jurassic

[ALBINO TERROR] Primal Jurassic

A Roblox experience owned by Primal Jurassic.

SimulatorENDinosaurSurvivalRoleplay

Description (written by the developer; not a statement by this register)

Inspired by: Dinosaur Simulator, Jurassic Pixel Tags: Survival, Dinosaur, Prehistoric, Albino Terror, Realistic, Hardcore, Roleplay

Last updated by the developer 1 Apr 2026, 04:40 UTC.

0
playing (measured 11 Aug 2026, 10:05 UTC)
116,424
lifetime visits
66%
liked (385 👍 / 196 👎)
692
favourites (5.9 per 1k visits)
10 February 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 10:050first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

20% Faster Growth
499 R$
+60% DNA Gain
399 R$
+40% DNA Gain
199 R$
20% Less Hunger & Thirst Drain
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome37,995 · 0.00% win
Og Player · welcome0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

6615 August 2026 — 66 % liked25 August 2026 — 66 % liked15 August 202625 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 65–67 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
25 Aug 2026, 09:4866no change
15 Aug 2026, 09:3866first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.